Voyage to Ashlands: Ship Customization, pt.2
Ahoy, captains!Time flies, and we’re back with another look at what’s coming in Ashlands. If you’re new here, welcome aboard! And if you’ve been following Windrose for a while, welcome back!This is the second entry in our series about how ships are changing as part of Ashlands, our next major update. If you missed the first part, you can read it here — we covered our general approach to ships in the update, as well as the changes coming to interior customization.This time, we’re heading outside.As mentioned previously, exterior customization will become broader and more flexible. Some visual options that were previously tied to faction-specific ships will become part of a wider customization system, alongside new elements we’re planning to add. The idea is to give you more freedom to shape your ship’s appearance and make it feel more distinctly yours.So if the “S” in your ship stands for style, you might like what comes next.Surf the waves in styleThe updated system will give you more control over individual parts of your ship’s exterior, with more customization slots, more elements that can be selected independently, and greater control over color. In practice, this translates into several changes to how you’ll be able to shape your ship’s appearance. Firstly, there will be more individual customization slots. These include the figurehead, hull decor, stern, and helm — elements that were previously tied to faction-specific ship designs. With Ashlands, these parts will be separated from those predefined combinations, allowing you to choose them individually and build a look that better fits your own ship.Instead of selecting a faction ship and inheriting its complete visual identity, you’ll have more freedom to borrow the elements you like and combine them with parts from elsewhere in the customization system.Secondly, as before, you’ll be able to choose your sails and flags independently. These already play a major role in defining a ship’s silhouette and identity at a glance, so keeping them separate remains an important part of the system.After all, what kind of captain can’t choose the flag they sail under? ’Tis hardly a captain at all.Thirdly, you’ll be able to choose different color schemes for the aforementioned elements. This adds another layer of control on top of the individual parts themselves: two ships using similar structural elements can still end up looking quite different depending on the colors you choose for them.Fourthly, these changes will be accompanied by interface updates designed to support the expanded customization system. With more slots, more visual options, and more combinations available, the UI also needs to make those choices clear and easy to navigate.We’re therefore adjusting the customization interface so that the additional options remain readable and manageable rather than simply adding more choices to the existing layout.Finally, we’re introducing a dedicated customization camera. Previously, ship customization relied on static preview images, which made it harder to get a proper sense of how individual elements would look on the ship itself. With the new camera, you’ll be able to view your ship directly in-game while making changes, move around it, and get a much clearer look at the details you’re adjusting.With more individual elements to customize, we felt it was important to give you a better way to see those choices come together before committing to them.And, of course, everything you see here is still a work in progress. We’ll keep polishing and expanding on these systems as development continues, and your feedback, comments, and impressions will remain an important part of that process. As always, we’re looking forward to seeing what you think once you get your hands on it.In Flying ColorsTaken together, these changes are intended to make ship customization considerably less restrictive without losing the visual character of the ships already in Windrose. Faction designs will still provide a strong source of identity and inspiration, but individual elements will no longer have to remain locked together simply because they originally belonged to the same ship.Ultimately, we want your vessel to feel increasingly like your vessel — not only in terms of what you build and keep aboard it, but also in how it looks when you see it waiting at the dock or approaching on the horizon.And we’re not done talking about ships just yet. We’ll have more to share about the broader ship rework as we get closer to Ashlands. Until then, start thinking about how you’d like to balance style, character, and just the right amount of intimidation. Yours in style, — Kraken Express
Auto-posted from the developer's official Steam announcement.

