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Dune: Awakening

PixelMonsters Dune Awakening Guild

Guild

Our Dune: Awakening guild — deep desert runs, spice operations, and base building on Arrakis. Come survive the sands.

Chat in #dune-awakening on our Discord
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Not a server we host — it's our guild! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.

Updates for this server

Communinet Signal #19

Sleepers! We are refreshed, energized, and ready to kick off your regularly scheduled Communinet Signal. Behind the scenes, the team is hard at work preparing for our major update on September 22nd. Whether you’re looking forward to the game being available on console, single-player, more content, or all of the above we hope you’re ready for what’s ahead. And if you’d like a refresher for all the many things added since launch, check out our recap Deep Dive in written form in our blog here, or on YouTube here! Physical Edition If you’re looking to have Dune: Awakening directly in your hands or proudly displayed in your home, you can! A physical edition of Dune: Awakening for PlayStation 5 with a disc is launching around the world. Pre-orders also receive the Terrarium of Muad'Dib and the Sunset Dye Global Swatch. Pre-orders options available here: Bandai Namco Amazon EBGames GameStop  Gamescom You can expect us once again at Gamescom! Find us in Hall 6 between August 26th-30th in Cologne, Germany where you'll be able to get your hands on our upcoming console version and single-player mode. Come say hello!  Developer Deep Dive The beautiful concept art we have to share with this issue is the Water Shipper Drillshot and Water Shipper Rapier by our Senior Concept Artist, Ricky Westwood. For the Water Shipper weaponry, we wanted to continue the flowing lines & covered workings we had laid down with their version of the scout ornithopter but bring in elements of the character designs (such as the padding motifs) and therefore bridge these design languages further. Finally, we wanted some piece of shared industrial identity that would affect the silhouette, the circular motif works well for this. Community Corner You’ve all been busy the last month creating and sharing some incredible content. Take a look and get inspired to create your own for a chance to be featured in our next Signal! Those that do receive keys to the Atreides Battle Rifle Skin. Fanart and Creations A beautiful Crysknife by u/Agreeable-Worker7659. How it was made: “The model was printed with a 0.2mm nozzle on P1S from a white PLA and then stained with tea and some alcohol inks to give it that bone look and painted with epoxy and polished. The hilt was painted with a silver spray paint and the crevices in the handle were filled with stained epoxy for some extra depth.” More pictures and comments here on Reddit! Fantastic drawings of u/Mello_mi’s Planetologist character. Making the desert look good: special research assignment completed. LinkTr here. u/schwifty_wifty has put together a wonderfully organized image of all the current swatches you can get through the Landsraad houses. Save this image for easy access if you need it! Reddit post here.  A hand drawn portrait of OldNorseMyth’s character, Mordecai Finrow, a runaway from Giedi Prime: “He doesn’t know about his past there, but he has deep technological knowledge and a strong sword arm only a Ginaz graduate could have.” A fantastic portrait of Remmius’s CHOAM Merc character with a warm orange glow. Thatguykal on Discord has created an amazing watch face using Garmin SDK. They commented some details on how it works: “Stamina is hooked up to the stress metric so it decreases with stress. Health is hooked up to recovery, so it goes down as you do exercise and goes back to full when you're ready to do more exercise. Power can be switched between body battery or actual watch battery. Hydration is just a timer basically, it goes down over 2hrs and when you tap on the gauge it goes back to full.” Whether you’re with a guild or solo, a new or veteran player, or looking for a couple of things to finish of your next project, u/garrisoncarI has you covered. Find everything and anything you might need on their public base on Arrakis, Sietch Jacurutu. You can find more details on what you can expect and where in this Reddit post. A colorfully pink portrait of Silkspectre’s Geidi Prime-born Atreides aligned character. Buildings The Dark Citadel by u/Starwolf84 using Harkonnen and Water Shipper building pieces. Find many more photos and details on Reddit here! Kazaij on Discord has created a build dubbed The “Pub” that anyone is welcome to visit. This can be found in the PVE DD - North Sector H3 Border to H2. It provides safety, plenty of parking, chests with water and fuel, and space to explore and hang out in. A comfy base you can kick your feat up in while taking in the view. Created by kajsa_tova on Discord. More pictures here! Sticky9999 on Discord creates incredible designs each week in the Deep Desert, and shares the floor plans to go along with them! A massive and daunting Harkonnen building by Phantom1732 on Discord. A jaw dropping monolith by u/Lotukkab! Reddit post here. A base shaped like a scorpion by u/futerko_profi on Alpha Corvus. Dangerous on the outside, cozy on the inside. More pictures on Reddit here and a full YouTube tour here. Shademora on Discord is back with another amazing skull base using a combination of Water Shipper and Dune Man pieces: “Each side features a giant skull with eye entrances for small scout Ornis, side entrances for larger Ornis, and a rooftop landing area for a Carrier, Harvester, and Container.” Don’t miss out on seeing many more photos of the details here! Inspired by Lotukkab, u/pixagen has created the Atreides Archives. They’ve done a fantastic job using pieces to create an amazingly slick and thoughtful design. Don’t miss out and make sure to check out the other pictures! An Atreides Sphinx by marvdag on Discord. The inside is spacious and minimalist while also practical. More photos here! An impressive base built for functionality while also perfectly angular by Tanzkalm4r on Discord: “The core idea behind the base was to create a compact layout with short travel distances while still having an appealing design and giving the impression of everyday life centered around a landing pad or carrier deck.” Make sure to check out more pictures and details on this base here! A minimalist base by Gracklewolf on Discord. Check out more pictures here! Screenshots By valka_arialitan on Discord By dogstyling on Discord.  By u/UnassumingNoodle. See more on Reddit here! By blackhearthollow on Discord. By u/Lancewestwalker. More pictures on Reddit here! By manic2107 on Discord. By geissgheist. Closing Words That wraps up this issue! We’ll have plenty more to reveal as we get closer to our September 22nd console launch.  If you want more, make sure to check out all of our previous issues. Each one is unique with its own content, so definitely take a look if you haven’t. Communinet Signel #18 Communinet Signal #17 Communinet Signal #16 Communinet Signal #15 And remember that pre-ordering the digital Ultimate or Deluxe Edition will get you a 5-day headstart (starting September 17th) along with other perks; check out here for Xbox and here for PlayStation! Make sure to share your creations in our Discord server, subreddit, X (Twitter), Threads, or BlueSky for a chance to be featured in the next Signal. Whether you're a new player stepping into the desert for the first time or a PC veteran making the jump to console, we can’t wait to see you in-game.


Auto-posted from the developer's official Steam announcement.

Public Test Client: Patch 1.5.1.0

Greetings Sleepers,Patch 1.5.1.0 is now available on the Public Test Client. This major update coincides with the console launch and introduces two new features: single-player mode and a character-centric experience. It also includes a long list of changes and fixes. For this reason, we are releasing an early, experimental version of the patch on the PTC to gather your feedback early and improve the experience for everyone on September 22. This means that the version we’re releasing today for testing presents numerous work in progress and placeholder elements we plan to iterate on during the Public Test Client period.This update will be available on the PTC for a longer period than usual, and we look forward to reading your feedback after you've had a chance to try out the new changes and features!To assist you with testing, don’t forget to take advantage of the Progression Unlock Panel (only available in the PTC) where aside from getting resources and gear, XP and unlocking Journey chapters, you can unlock faction ranks and crafting materials.Learn more about our Public Test Clients and how they work here. The best place to discuss the PTC is the relevant Steam Discussion Board and our Discord server exclusively for the PTC.HIGHLIGHTSNew single-player mode! Select between different difficulty presents or customize the game settings, and survive Arrakis on your own, your way.New character-centric experience: Create and browse through your characters from the main menu and choose where to bring them each time you play. Major performance improvements and optimizations.Combat balancing pass, with improvements to melee, NPC balancing and much more.Restructured the way difficulty and reward scaling works in overland dungeon maps to make the overall experience more rewarding for the amount of effort invested.Improvements to the tutorialization and new player onboarding.Improvements to UI, gamepad support and rumble haptics!Two new face tattoos are now available for your character: Sandworm's Eye and The Maker's Markings. These tattoos were designed thanks to the input of our community during our First Anniversary livestream.Read all the patch notes here.


Auto-posted from the developer's official Steam announcement.

Dune: Awakening - 1.4.10.5 Hotfix Patch Notes

Hey Sleepers.This hotfix requires a client-side download. Remember to restart your Steam client if the download does not appear automatically for you. Servers will be coming back up shortly. For the list of known issues, please visit our Discord server or Steam discussion boards. FixesFixed a major portion of the issues causing the Static Compactor to sometimes fail to unearth objects during the Convergence and Sample Recovery Landsraad missions.Fixed an issue where some players on the Harmony World had a Sub-Fief Console on the closed Deep Desert server, causing the Sub-Fief to count toward their total land-claim limit. We also cleared all vehicles that remained on the closed DD servers across all worlds.


Auto-posted from the developer's official Steam announcement.

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