PixelMonsters
ARC Raiders mascot monster

ARC Raiders

PixelMonsters ARC Raiders Squad

Guild

Our ARC Raiders squad — topside runs, loadout talk, and extraction stories. Raid with us.

Chat in #arc-raiders on our Discord
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Not a server we host — it's our squad! Message us on the Contact page and we'll tell you everything. Or start a PixelMonsters clan of your own — our forum and Discord are yours to use.

Updates for this server

Hotfix 2.1.1

Raiders!We’re rolling out a hotfix right now to address several instances that allowed players to access locked rooms and duplicate items.A big thank you to everyone who reported these issues directly to us! Reports through our Discord support inbox or @ScrappyMail allow us to act on these issues much more effectively without spreading the method publicly. You’re helping keep the game fair and fun for everyone.See you Topside, //Ossen


Auto-posted from the developer's official Steam announcement.

PvE Toggle Beta Test: October 13-20

Raiders, From October 13 (11:00 CEST) - 20 (11:00 CEST), we will be testing a PvE matchmaking toggle in ARC Raiders. Back in September, we gave some general info about why we are testing this now, and we recommend reading that if you haven't done so already.Before the toggle goes live, we want to remind you what the test will mean for you as a player:What to knowThe PvE matchmaking toggle will allow players to switch between the standard PvPvE experience and the new PvE servers. In PvE servers, there will be a few changes to the experience:Zero player-to-player damage.Throwable items including stun and fire items will not work on other players. All other physical interaction items like barricades and ziplines will be unaffected. Overall loot value in PvE servers will be lowered.Squad separation will not be prioritized, so different size groups will meet more often. Certain major map conditions will not offer PvE as an option including Night Raid, Locked Gate, Hidden Bunker, Frigate, and Redirection. ARC enemies may re-acquire downed players. There is an eight second grace period after being downed in which players will not be acquired by ARC, but they may attack if they catch you moving after that period. Matchmaking times may be affected in low-population regions and during quiet hours, but we will be monitoring this closely to ensure everyone is served good sessions. Our standard matchmaking will continue to apply during PvPvE sessions. This will help us gather strong data about how a PvE toggle affects PvPvE sessions before we make any sweeping changes to matchmaking. What we need from youThis is a test, and to get the very best data, we need you to play, experience the changes, and leave us as much feedback as possible. If you are a primarily PvE inclined player who wants to see PvE systems implemented in future, we need you to help us understand what is and isn’t working. This goes for other players too; if you only see yourself playing the standard PvPvE experience, please continue to play and let us know how (if at all) the toggle is impacting your experience. After the test has concluded, we will send out a survey where you can offer more detailed feedback about your experience and where you would like to see the PvE option go next.We’re looking forward to seeing you there!The ARC Raiders Team


Auto-posted from the developer's official Steam announcement.

Store Update 2.1.0

Raiders! Update 2.1 is going live right now and marks the start of the PvE toggle Beta Test! We know that the announcement of this highly requested feature has sparked both excitement and skepticism so jump in, try it out, and let us know what you think. Your feedback, along with the in-game data, will help us decide if the toggle becomes a permanent part of the game. https://arcraiders.com/news/pve-toggle-what-to-know The Carrion Set is available at the store together with a number of content and bug fixes:ANIMATIONFixed an issue where character models would sometimes appear enlarged.Fixed an issue where vaulting onto destroyed ARC parts could launch you or debris into the air; vaults on Matriarch, Vaporizer, Hydra, and Firefly remains are now stable.Character animations will now have a short cooldown before they swap sides on repeated shoulder swapping.AUDIOReduced overly loud footstep sounds when outdoors and balanced footstep volume across different surfaces.Added clearer visual and audio feedback when melee hits land on weak points, making successful strikes easier to recognize.Fixed an issue where shoulder swapping repeatedly could make footsteps audio not play.Added sound effects to the Cowboy emote.Made several more subtle audio improvements and additions.ARCFrigate hatches now inflict burning damage over time when they open.Smoothed collision on Frigate cargo to prevent getting stuck on curved surfaces.The Frigate cargo drop has been adjusted to prevent unintended knockouts.Fixed unintended interactions between throwables and certain doors on the Emperor.COSMETICThe missing Zenith Outfit toggles will be granted to all players that have completed their fifth Expedition.Equipped weapon stencils now display their rarity in the weapon tooltip.GAMEPLAYFixed an issue where the Broad Shoulders skill did not activate on spawn, preventing sprinting despite being within the increased carry limit; inventory weight now updates correctly after loading in.Fixed an issue where the Field Repair skill could fail to work after unlocking it if you had already played a round in the same session. Restarting is no longer required for it to take effect.Fixed an issue where the camera would shake violently when another player or vegetation came between the player and the camera while firing.Fixed an issue where weight values would initially be calculated incorrectly after loading into a round.Fixed an issue where Fight or Flight would incorrectly bypass the penalty from Sprinting on Fumes.ITEMSGeneralMobile-Fire Grip Fittings now correctly require Skulker Targeters to research, instead of Skulker Drivers.Stamina-restoring consumables can no longer be used while the Sprinting on Fumes cooldown is active.One of the important balancing considerations for Sprinting on Fumes was the penalty that is applied once the ability has ceased. Having items that could bypass that penalty entirely disrupts the intended risk of using the skill.Grappling HookMade it easier to vault onto ledges and roofs when using the Grappling Hook, especially on Pendola Pass. Auto-vault now triggers more reliably at the top of rope climbs, and ending a swing on walkable ground is more consistent.Fixed several issues that occurred when the Grappling Hook let players swing from objects too light to hold their weight. Fixed an issue where the Grappling Hook could detach when tethered to fast‑moving objects like the Ballistic Gondola, causing the line to break during lift‑off.The Grappling Hook rope now wraps around geometry while the hook is in flight.Fixed an issue where Grappling Hooks and Tether Launchers would not release when the player was downed by fall damage.Fixed an issue where Grappling Hooks and Tether Launchers with 0 durability would be destroyed instead of broken.MAPS GeneralAdjusted spawns during Frigate rounds to avoid starting too far from the action under certain circumstances.Improved vaulting and traversal on rocky terrain to reduce unintended sliding after climbing.Fixed world props in a tunnel sometimes disappearing when viewed from above.Improved lighting and reflections in Frigate areas and on Dam Battlegrounds to reduce visual artifacts and improve performance.Improved shelter door interactions to prevent players from being squeezed when opening them, with more space provided next to the door.Fixed several collision and clipping issues, gaps, and stuck spots across several maps.Pendola PassFixed an issue where players could be eliminated despite being inside the Gondola and extracting.Polished terrain and collision on Pendola Pass—fixed gaps, clipping, and hard-to-traverse spots, reduced visual pop-in, and blocked unintended areas.Fixed a traversal spot in the Railyard on Pendola Pass where you couldn’t jump up or auto step up as expected.Polished Pendola Pass with collision and visual fixes, corrected footstep and impact sounds on station canopies, and improved VFX culling to prevent effects showing through surfaces.Adjusted interior snow and terrain blending to prevent landscape from clipping into buildings.Adjusted night lighting to be darker with reduced visibility.Adjusted ARC Frigate cargo drop points in Pendola Pass to improve accessibility and prevent clipping.PERFORMANCEReduced memory usage to improve stability on Spaceport, Buried City, and Dam Battlegrounds, with particular benefits on Xbox Series S.UIGeneralExtended compass and map visibility distance for Gondola markers from 120 to 175 meters.Improved placement of pings on the Skulker and Bully when marked from long range.In the Weapon Amplification tree, hovering or focusing an upgrade now highlights the path to that node, unless it’s blocked.Fixed a bug where spectating could fail to show your squadmates’ HUD info, making it appear they had no Shield.Added a new indicator and seen-state tracking for weapon stencils in the customization screen, making newly acquired stencils easier to spot and manage.Reward PassFixed an issue where the Reward Pass would not progress correctly. The End-Of-Round Reward Pass screen no longer mistakenly counts milestones from previous rounds.Polished the Reward Pass completion screen: updated button labels, fixed an incorrect premium icon on non-upgrade buttons, and adjusted layout to prevent image cropping and text overflow.Fixed the Reward Pass tile overstating completed levels and aligned the completion icon and “Completed” label.The Reward Pass details screen now shows the name of the active pass.OutpostFixed an issue where Outpost module recipes would remain in the tracker after installing. Added an orange indicator to the Outpost tab when a project step is completed, making new updates easier to spot.Fixed an issue where leaving Customization in the Outpost could leave the view out of focus.Fixed an issue where exiting decorating in a module room returned you to the base room instead of the room you were editing.Skill TreeFixed an issue where the Field Salvaging skill could fail to display the right items if unlocked after playing a round in the same session.Fixed an issue where camera movement could be prevented if Field Salvaging or Field Repair were interrupted.Fixed a bug where End of Round inventory weight and max loadout weight did not reflect character skills like Reduced Weapon Encumbrance or Max Carry Weight.QUESTSFixed quest objective progress bars displaying incorrectly whilst in Speranza.Fixed an issue where visiting loot‑icon areas in Pendola Pass did not count toward the “Picking Up the Pieces” quest objective.Cinematics for “Sizing Things Up” correctly play after quest completion.WEAPONSFixed issue where the Semi-Auto Amplification for the Hairpin did not deal reduced headshot damage.See you Topside,The ARC Raiders Team


Auto-posted from the developer's official Steam announcement.

Hotfix 2.0.2

Raiders! We are now deploying a hotfix to address a few issues that popped up after yesterday's update. Please restart your game to download! - Fixed an issue where weapon meshes became partially invisible when equipped with weapon attachments. - Fixed an issue where weapon models were not showing in the inventory. - Fixed several instances causing server crashes. - Fixed an issue that could cause players to fall through a grate on Pendola Pass and get stuck. - Fixed an error that could appear when purchasing DLC bundles. We are aware for the Reward Pass not progressing for some players and we are working on a solution. Thank you for sending all your reports, we have more fixes in the works! See you Topside, //Ossen


Auto-posted from the developer's official Steam announcement.

FROZEN TRAIL - 2.0 Update

Raiders!The cold has arrived, and it's brought a lot with it. Frozen Trail is our biggest update since launch, packed with new features, fresh challenges, and a long list of fixes and improvements.We've been working on this one for a while, and we couldn't be more excited to finally put it in your hands. Whether you're here for the new content or just want to know what we've fixed, there's something for everyone. Grab something warm, settle in, and read on for the full breakdown.Thank you for playing, for reporting bugs, and for sticking with us. HighlightsNew Map - Pendola PassNew Map Conditions - Frigate & RedirectionNew Enemies - Bully, Skulker, HydraNew Weapons - Bantam & Stiletto Amplified WeaponsRevamped Skill TreeNew Items - Grappling Hook, Basic & Advanced Cameras, Tether Launcher, Yank Grenade, Mountaineer’s Detector, Banjo & HarmonicaThe Outpost, including a new Research BenchLootable “Design” items that unlock craftable Outpost furnitureQuest System improvements, 22 new quests addedNew Reward Pass systemWeapon StencilsUpdated default gamepad mappingReworked Map Selection screen, including visual and usability improvementsCollector DLC is available nowMax Stash Size increased by 2 new levels (328 Max without Expedition bonuses)Read the full Patch Notes here: https://arcraiders.com/news/frozen-trail-2-0-update See you on Pendola Pass,The ARC Raiders Team


Auto-posted from the developer's official Steam announcement.

Frozen Trail

An unprecedented disruption has drawn dangers to the Rust Belt unlike anything we’ve seen before. Raiders forge a way to the icy region of Pendola Pass in a last-ditch attempt to get the Rust Belt out of ARC’s line of fire.New Map: Pendola PassCeleste and Shani have triangulated the source of the strange signal that’s been ringing across Toledo. All signs point toward an old Italian village and Exodus transport hub called Pendola Pass. Icy mountain air preserves Pendola Pass in its eerie grasp. Pendola Pass is our most complex map to date, with a strong focus on vertical terrain and dynamic encounters such as the new Flash Freeze weather condition. Points of interest include a supermarket, town square, observatory, and buried train depot. The map is designed to be a mix of challenging open spaces and densely structured buildings with multiple points of entry.Above all else lies the reason Raiders have been called to Pendola Pass - an ARC Emperor has fallen. Rare technology lies within for bold Raiders clever enough to find a way inside. FrigateA fallen Emperor is unprecedented, and ARC are quick to react. They’re sending one of their largest vessels to patrol the area - Raiders have started calling it the Frigate. The Frigate presents a substantial challenge to highly skilled Raiders. After finding a way to get on board the colossal airborne carrier, you’ll need to navigate its internal passageways, unlock paths, and defend yourself against ARC new and old. It’s designed as a very high-risk, high-reward encounter with surprises in store for even the most seasoned Raiders. For that reason, we’re going to leave things here and not spoil the experience!New Enemy: BullyBully by name, bully by nature: our new machine-learned enemy is an oppressive, aggressive beast that cedes no ground as it gallops upon your position and fights with a host of lethal attacks. Use cover, time your response, and hit your shots; the Bully is quick on its feet and unhinged in its quest.New Enemy: SkulkerIn contrast to the Bully, the Skulker is opportunistic, lying in wait and skirting the edges of your vision to get the drop and unleash a flurry of blows. This is one you’ll want to keep an eye on as a momentary distraction will see it retreat out of sight - the next time you see it, you’ll be feeling it too. New Enemy: HydraThis enemy may not traverse, but it sure does move. Split into three stacked and autonomous portions, the Hydra is a turret that can handle entire squads with its triple-threat of weaponry. Found upon the Frigate, the Hydra will require a tactical approach in which Raiders divert attention, find cover quickly, and attack rapidly when the moment arises. Raider Den Extension: OutpostCeleste is offering Raiders who heed her call to explore Pendola Pass a home away from home: the Outpost. Nestled between the Rust Belt and the perilous mountain range, the Outpost is the first step to reclaiming parts of the surface. Customize your new home with different modules and embellish the interiors with furniture. Investigate new elements of the world using the Research Workstation which will allow you to access higher levels of weapon customization and modding, preparing you for the journey beyond the mountain. The Outpost is the start of a feature we hope to develop much further, eventually giving players a deeply personal space that allows them to become the Raider they want to be.Amplified WeaponsWe wanted to systemically change how you interact with combat in the late game. Frozen Trail introduces an upgrade system called Weapon Amplification which totally reimagines some of the guns you’re already used to. Using the new Research Workstation in your Raider Outpost, you’ll be able to unlock a branching path of abilities and enhancements to your weapons that can completely change their behavior; imagine a fully-automatic Burletta, a Renegade with a scope, or a Rattler with incendiary bullets and a 64 bullet drum magazine.The hope is that this feature allows late-game players to reinvent their arsenal and personalize their weapons with high-tier upgrades that set them apart from the crowd. The feature is rolling out to 15 of our weapons, with more planned for the future.New Weapon: StilettoThe Stiletto is a light-ammo battle rifle that fits in as an early-game alternative to the Renegade. Cheap to craft and easy to wield, it’s the perfect choice for Raiders with a steady shot looking to attack from distance. Fire rate can be fast, but button mashing will sacrifice accuracy - keep a cool head and hit your shots. New Weapon: BantamThe Bantam is a snub-nosed revolver that uses heavy ammo to punch a hole straight through your adversaries. Effective against ARC and Raiders, the Bantam comes with a unique hip-fire capability to help you live out the cowboy fantasy… even if you’ve got frozen fingers. Grappling HookIt’s important for us to focus on gadgets and items that offer new ways to play and fresh modes of traversal. That’s where the Grapple Hook comes in, letting you climb hard to reach spots, abseil off buildings, and swing over large gaps. Raiders who get creative will find themselves able to navigate the terrain in totally new ways. TethersAs part of our larger system of tethers and constraints, we’ve built two new gadgets that let you trip up your enemies. The Tether Launcher allows you to connect two separate points with a wire, rooting them in place for easy pickings or even attaching Raiders to ARC and watching as they’re dragged away. The Yank Grenade works on the same principle, but when it explodes, it pulls a nearby target with a violent force. This is perfect for smashing flying ARC to the ground or pulling other Raiders out of cover. CameraThe Rust Belt is home to many DIY photographers and Topside journalists. Using the humble Binoculars, we’ve seen beautiful pictures from your Raids - that’s why we’re introducing a fully-functioning camera gadget. This launches with a range of features including zoom, aperture, manual and automatic focus racking, and even a selfie mode with a range of custom emotes. Pictures will save to your Codex, letting you relive your most triumphant moments from the safety of your home. InstrumentsTwo new instruments can be heard Topside this October, the Harmonica, and the Banjo (Blueprint offered in the Collector Set DLC). Bring the sounds of southern swamps to the Rust Belt this fall - It’s time to get the band back together!Weapon StencilsRe-skin your weapon with a pinch of Raider flair using the new Weapon Stencils coming in the Frozen Trail update! Leave enemies in no doubt who shot them, but beware - Raiders who best you will be more than happy to take your personalized weapon for themselves. Reward Pass SystemReward Passes are a natural evolution of Raider Decks, with some added benefits. They’re a progression mechanic that allows players to complete Feats to unlock unique and useful rewards. Two Reward Passes will release with the Frozen Trail update. The Frozen Trail Reward Pass contains 60 levels to progress, with both a Free and Premium option. Free Pass - This track includes all the new base outfits, plus new cosmetic items, weapons, gadgets, items, and a total of up to 200 Raider Tokens.Premium Pass - This offers a little bit extra. With this option, players will unlock all the premium toggles, modifications, and colorways for the new outfits. It also contains exclusive legendary weapon stencils, hairstyles, and a total of up to 1,150 Raider Tokens when completed. Two things to note: the Premium Pass doesn’t contain items that benefit gameplay (like weapons or gadgets) like the Free Pass does. Also, the Premium Pass can be obtained for 1,150 Raider Tokens, so completing it means an opportunity to earn back the currency it takes to obtain it. The Legacy Reward Pass combines all of the cosmetic rewards and Raider Tokens in Raider Decks into a single Free Pass. If you earned these in the past, they’ll be kept and remain unlocked in the Legacy Reward Pass. Progressing the Legacy Reward Pass will otherwise earn all the rewards you weren’t able to get your hands on in the old Raider Deck system. Frozen Trail Collector Set DLCFor those Raiders that want the full Frozen Trail experience, the Collector Set DLC includes a new cosmetic set, the Renzo, Dragon’s Breath Weapon Stencil, Bob Hair Style, and 2,400 Raider Tokens. It also grants access to the Frozen Trail Premium Reward Pass! It also comes with an exclusive Retro Sofa for your Raider Outpost and is the only way to get a blueprint for the new Banjo musical instrument.Check out the Collector Set DLC on Steam now, and see the available cosmetics and rewards for yourself!See you TopsideThere’s even more you’ll discover in Frozen Trail that we haven’t mentioned here, including new questlines and improvements, a Skill Tree rework including new and improved skills, and a new Map Condition called Redirection. Gear up. Dress warm. See you Topside!The ARC Raiders Team


Auto-posted from the developer's official Steam announcement.

Play ARC Raiders for FREE from Oct 8 to Oct 12

ARC Raiders released nearly 1 year ago, and ahead of our first anniversary we’re giving Raiders the chance to play for free from Oct. 8 at 11:00 CEST until Oct 12 at 10:00 CEST! Free play will grant access to the full ARC Raiders game, the award-winning multiplayer extraction adventure set in a lethal future earth. It’s the perfect chance to invite your friends to team up against the ARC machines ravaging the surface, scavenge what you can, and extract to safety. Each session can bring new surprises, just beware of Raiders who prey on others. You’ll also have the chance to experience ARC Raiders’ biggest update since launch, Frozen Trail. An unprecedented disruption has drawn dangers to the Rust Belt unlike anything we’ve seen before. Raiders forge a way to the icy region of Pendola Pass in a last-ditch attempt to get the Rust Belt out of ARC’s line of fire. Introducing a new map, new ARC enemies, the colossal ARC Frigate, the Redirection map condition, new weapons, gadgets, Weapon Amplification, and more. Frozen Trail also brings new player progression with a reworked skill tree, new Reward Pass system, and customizable Raider Outposts. Visit the official ARC Raiders blog for a more in-depth rundown: https://arcraiders.com/news/frozen-trail-content-preview. There’s never been a better time to become a Raider. See you Topside!


Auto-posted from the developer's official Steam announcement.

An Update on Anti-Cheat

Hey Raiders, Aleks here. Ahead of our big update on October 8, I wanted to talk directly about something that has been frustrating for the community and our team: cheating. Cheating undermines what makes ARC Raiders challenging and fun, and disrupts the experience for everyone playing fairly. At Embark, we take it incredibly seriously, and spend a lot of time and money in the ongoing fight against unfair play. The market for cheats is constantly evolving. Cheat makers profit from selling to players, often bundling malware with their software, and every time we improve our defenses, they adapt and find new ways around them. We adapt too. Our growing anti-cheat team is continually working to detect and block new cheats, close the pathways they exploit, and add obstacles that make cheating harder and less worthwhile. It's work we're committed to for as long as our games are live.We’ve shared some of this work through occasional updates, but we know that simply saying we’re working on it isn’t enough. Some of this is intentional, as sharing too much about our anti-cheat systems can make it easier for cheaters to adapt. Other times we are working on things in the background and testing them before they get deployed.Do know that our silence is not indifference to the issue. And today, we're going to give you a better sense of where we’ve made progress and where we’re continuing to invest our efforts.DetectionOur cheat detection systems are getting considerably stronger month by month. In addition to kernel-level protection from Denuvo and detections from Anybrain, we’re using a growing set of in-house models built around machine-learning and other data.These systems work together to identify suspicious behavior and build confidence before action is taken, while allowing us to continue improving detection as new cheats emerge. Anti-cheat systems don’t function completely autonomously, and there is always a human in the loop through the appeals process to ensure we are deploying sanctions fairly. Long-term, we’re looking to incorporate additional anti-cheat capabilities, including Elytra, which is currently being tested on a small scale in THE FINALS. Early results indicate that this system has promise, and we’re working toward a point where we can test it in ARC Raiders as well. Taking actionWhen we have enough evidence that a player is cheating, we take action. In recent months, we’ve improved our ability to identify and sanction accounts using popular cheat software, as well as accounts involved in economy exploits. We’ve also continued working to make it harder for repeat offenders to simply create a new account and return to the game. Early on, we were overly cautious about applying permanent bans to first-time cheaters. We’ve heard the frustration from the community, and we agree that we should have handled this differently. Permanent bans are now standard for all known cheat programs and, as a matter of policy, any account caught using cheats is permanently banned. No warnings, no second chances.We’ve also recently broadened our use of license restrictions. These prevent a specific copy of the game associated with a sanction from being used with another account. We’ve tightened our approach to linked accounts as well. If an account has ever been associated with a banned copy of the game, it will also receive a permanent ban. Hardware bansHardware bans are another part of our sanctions. When we have enough evidence that a single machine is being used for cheating, we can prevent the game from running on that system. We constantly harden our detection capabilities and we were recently able to lower the threshold at which these types of bans are applied.We are also actively working on a solution to increase the number of systems that we can target with a hardware ban. This should reduce the number of repeat offenders returning on the same systems. We hope to implement this later in the year, and it should allow us to deploy sanctions to almost all systems caught running cheat software. It’s important to note that hardware bans are not a silver bullet, and cheat makers constantly find ways to circumvent our restrictions. Our job, as always, is to deploy fixes as quickly as possible to ensure hardware bans are as reliable and effective as possible.Why some bans aren’t immediateWe know it can be frustrating to watch hackers streaming or posting footage of themselves cheating without immediately being banned. Anti-cheat systems can’t simply ban a player the moment something looks suspicious. Doing so would create the risk of incorrectly banning legitimate players. The system analyzes behavior over multiple instances to give us a high-degree of certainty that fair play is compromised. Once this is determined, a permanent ban is issued.Our team also personally moderates videos and streams that clearly violate our policies. We regularly review footage posted to YouTube and other platforms and take action when it provides clear evidence of cheating. So if you see a clip of someone cheating online, know that we may already be taking action behind the scenes. Tackling other forms of unfair playCheating isn’t the only way players can disrupt a fair raid.Queue teaming, where players coordinate to land in the same solo lobby and attack Raiders who queued alone, has been another major frustration in the community. We have spent months building our detection capabilities to the point that we can reliably identify teaming groups. A few days ago, we started keeping known teaming groups apart in matchmaking. Five days later, we saw 85% fewer players engaging in this behavior. Spoiled raids dropped from around 1 in 50 to 1 in 300, with no meaningful impact to queue times. Teaming up with someone you meet during a raid through proximity chat is still fair game. What we're targeting is coordinating with another player before the raid begins specifically to gain an unfair advantage in a solo lobby. We’re always investigating ways to reduce matchmaking abuse and use the information we gather to improve the experience for fair-playing Raiders. We’re making great progress with this so far and will fill you all in with further developments.An ongoing fightVideo game cheating is a multi-billion dollar industry, and it will never fully go away. What we can do is make cheating as difficult, costly, and short-lived as possible. We built ARC Raiders with love and dedication to the craft, and seeing it exploited by cheaters makes us as angry as it makes you. We are making progress, and we’re continuing to work to identify cheating more effectively, act on it more quickly, make it harder for repeat offenders to return, and improve the experience for Raiders who are playing fairly.The work continues, we've been seeing results, and we'll keep you updated as we make further progress. Thanks for listening,AleksExecutive Producer, ARC Raiders


Auto-posted from the developer's official Steam announcement.

Store Update 1.48.0

Raiders! Update 1.48.0 is going live right now and brings two new colour variants for the Misthorn Set, Blue Silver and Green Wood. You will get them automatically if you already own the set. No restart needed! There is no update next Tuesday as we make way for Frozen Trail, arriving Thursday, October 8th! See you Topside,//Ossen


Auto-posted from the developer's official Steam announcement.

Store Update 1.47.0

Hey there, Raiders! Update 1.47.0 is underway, bringing two new color variants for the Riposta Set, an update on Fair Play & a few more fixes & improvements. A download is required, so make sure you do that before loading back in. Highlights: Frozen Trail - First Look coming September 23rd!New Camo & White variants for the Riposta SetAn update on our ongoing Fair Play effortsFixes for the Rawhide Outfit, Keyboard Input issues and the occasional invisible doorExpedition 5 Sign-Up Reminder Frozen Trail is coming - tune in for a First Look! In case you missed it, we’ll be holding a First Look at Frozen Trail and what’s coming with the update tomorrow! On September 23rd, at 10am PDT (7pm CEST), tune in for an extended peek at our biggest update yet. Can’t wait to hear what you think! We’ve got more planned ahead of October 8th, stay tuned. Content and Bug Fixes CosmeticFixed an issue where the Rawhide outfit’s headgear would remain on when toggled off in Customization.GameplayDoor blockers will no longer create a copy of their mesh on the opposite side from the direction they are applied.Fixed an issue where keyboard input could stop working after launching unfocused or returning from background, ensuring keyboard controls reliably respond when refocusing the window.Fixed an issue where doors could become out of sync in some cases, making them appear open to the player whilst actually being closed.Fixed an issue where swapping or splitting items could place them into incompatible containers (such as forcing non-quick-use items into the belt), and added safeguards against invalid inventory slot indexing in the inventory.Maps Buried CityFixed an issue where lighting in Buried City could appear overly dark or missing, improving overall visibility.Riven TidesFixed visual issues that could appear while traversing Riven Tides.GeneralFixed an issue where objects in the world displayed incorrect colors, restoring items like red lockers, toolboxes, office chairs, cars, chests, and shipping containers to their intended appearance.PerformanceFixed an issue where item tooltips in the inventory could keep data from previous screens, increasing memory use over time and affecting stability after long play sessions.StabilityImproved crash detection & diagnostics tools.Fixed a rare crash that could occur during server shutdown, improving overall stability.Fixed an Xbox issue that could cause resource conflicts.PS5Addressed a frequent crash on PS5 related to the physics engine.InventoryImproved stability when opening the Inventory screen.UIExpeditionThe Expedition Project button now indicates when an Expedition is paused after the cutoff date and prevents committing resources.Skill TreeChanged Skill Point assignment to hold-to-assign by default in the Skill Tree. A Quick Update on Fair Play Efforts While our dev team is hard at work putting the finishing touches on Frozen Trail, our Anti-Cheat team is making constant updates and improvements across the board to our Fair Play initiatives. When it comes to economy-related manipulation, there have been several ban waves for accounts we detected exhibiting "bot-like" behavior. We’ll continue to track and refine our detection to cover broader types of suspect behavior (such as XP farming) in the future, as well. We also continue sanctioning abnormally high-value item transfers. Item duplication is also on our minds, and we’re seeing positive outcomes following this summer’s ongoing improvements on that front. We are constantly working on ways to prevent serial cheaters and discourage them from returning. Currently, we're strengthening our policies when it comes to shared licenses and how those are restricted when an account is sanctioned. In practice, this will make it harder for cheaters who were detected on one account to purchase another. Keeping track of a cheater's behavior before and after receiving a sanction helps us anticipate it and act faster in the future. Previously, we mentioned the speed of action against unfair play is important to us. To that end, we have been improving our detection systems and we are extending first-strike permanent bans. This allows us to catch offenders much quicker with a very high degree of confidence. While we keep improving and expanding the ways we keep Topside fair, we want to thank you for helping us do that by reporting players and sharing any illicit behavior with us. Reminder - Claim your Rubber Ducks!Heads up! After October 8th, the inbox message that contains the community-made Rubber Ducks will no longer be sent out. Make sure to log in and claim them before that deadline. Wouldn’t wanna miss out on those awesome ducks! Expedition 5 - Departure Window closes September 29th Make sure to finish up your Expedition project and sign up for Departure before September 29th 10am CEST/8am UTC/1am PT. There is no Last Call this time around, so be mindful of that! We know that a few of you are having issues with the Departure screen. If you are experiencing issues confirming your sign-up for departure, please reach out to support as soon as possible. You can do so here. Known Issues We are deploying multiple stability improvements targeting Xbox Series X|S crashes. Please report any persistent issues to help guide further fixes. There are future improvements in the works for the Quick Wheel’s behavior to prevent inaccurate switching or “jumping” from one item slot to the other.The weapon swap animation may appear broken if weapon swapping right after vaulting.Player animations may appear broken when interrupting a search of the Baron Husk.Shredders float to the ceiling in some rooms of the Hidden Bunker.Leapers can jump through the ARC Turbine.Shots taken while riding ARC may not register correctly.The player's character may stutter / jitter after being revived.The Matriarch may occasionally not use all of its ranged attacks.The player's footsteps are inaudible during constant shoulder swap while sprinting.Players can sometimes get stuck on obstacles while sliding downhill.When using keyboard layouts other than US English, custom keybindings reset after every raid.In some instances, long lists of text can disappear when scrolling through them. See you soon! //Raz


Auto-posted from the developer's official Steam announcement.

Hotfix 1.46.1

Raiders! We are now deploying a hotfix which should address the end-of-round infinite looping issue. No restart required. Thank you for your reports. See you Topside, //Raz


Auto-posted from the developer's official Steam announcement.

Store Update 1.46.0

Raiders! Store Update 1.46.0 is going live right now with two new colour variants for the Boonie Set (Black and Green Camo), no restart needed! Ascending the Mountain Ferrovian engineers continue to work on Apollo's ongoing experimental transportation project, supported by the invaluable supplies provided by the Raiders.Lance is making a killing selling medical supplies due to all the... misfires.Keep an eye out for progress, we may be getting closer to a first look at the frigid peaks than you think! Trials Season 5: One Last PushThis is your final week of Trials Season 5, you've got until September 22 to climb the ranks! Now’s the time to rally your crew, dust off your gear, and make one last push to earn yourself the Scorta Set.For your final week, the Trials are putting you up against some of the biggest threats you’ll find Topside: Queens and Matriarchs. They’re tough, they’re deadly, and they’re not known to hand out points freely.See you Topside, //Ossen


Auto-posted from the developer's official Steam announcement.

Live Update 1.45.0

Raiders!Update 1.45.0 is going live right now and with it a number of fixes, a new Raider Project, the start of the fifth Expedition, the Hornet Hunter Set and changes coming to Cred. Make sure to restart the game to get the download.This will be our last Live Update before October 8, but we won't be going quiet in the meantime, a smaller update is still planned before then! HIGHLIGHTSRaider Project: Ascending the MountainThe Hornet Hunter SetCred ExpirationExpedition 5Community Rubber Ducks Forging the Way NorthRaider efforts have revealed clues to the mystery of phantom ARC signals that have Shani concerned. Unfortunately, these signals lead ARC to a place we can’t follow - the mountain range just beyond the reach of our Tube system. Rumor has it Apollo’s working on an experimental solution, and he’s requested assistance from Raiders who understand schematics, and can keep their heads down. Cred ExpirationAs we look ahead to Frozen Trail and a rework to Raider Decks, we’ll be making changes to the Cred currency. It will remain usable until October 8, so be sure to use any remaining Cred before then. We are retiring Cred as a currency, as we’ll be introducing a more expansive reward system launching with the Frozen Trail Update. All existing Raider Deck rewards will also be available in the new system. You will keep any rewards you have already claimed at the time of the update. Any Cred remaining on your account will expire with the Frozen Trail update, so please be sure to spend your Cred with Shani or on any remaining Raider Deck rewards. Community Rubber DucksThe community designed duckies that you have selected have finally made their way into the game! Head on over to Bird City and display them proudly in your Raider Den! Again, huge congratulations to the designers: gekko.rar, im_AshCheeks and nassguhl! Content and Bug FixesARCSnitch Scanners will now spawn ARC similarly to the regular Snitch, but with a lower chance for stronger ARC.AudioFixed an issue where the Equalizer could play its firing sound effect when holstering.Fixed an issue where voice chat did not work when Raider Voice was enabled. CustomizationFixed an issue where the Rawhide headgear would stay on with the toggle set to off.The Boonie outfit will be available from September 15th.Gameplay Landing on moving surfaces will now make you follow that surface when landing, not while still in the air.You can now rebind quick item cycling separately from the quick-use wheel (or disable cycling), and you may bind both to the same key. This helps prevent unintended item swaps after closing the wheel.Fixed an issue where ARC Turbine mines could not be pinged.Reduced weapon sway for Aphelion to improve aiming stability.Starting an Expedition no longer resets your quests by default; you can now choose whether to reset them when departing.Fixed an issue where the Matriarch’s stomp could damage players through tall cover or when standing on top of the Matriarch.Added a new severe over-encumbrance tier when carrying well above your loadout weight limit: movement is restricted to walking, and sprinting and jumping are disabled. Stability Fixed a crash on PS5 that could occur shortly after starting a session.Fixed a crash that could occur when rapidly pressing certain keys during gameplay.Fixed cases where a squad could become stuck after a squadmate signed out and rejoined, blocking ready-up and preventing matchmaking from starting. PerformanceUpgraded Unreal Engine from 5.3 to 5.7.UIThe UI indicator showing the current weight of your loadout is now updated directly when dropping parts of a stack.Added visual tweaks to selected nodes in the Skill Tree.Fixed an issue where some distance based map markers didn't appear correctly.The pick up prompt will now show “loadout full” while trying to pick up an item with a full inventory.Improved matchmaking error messaging: you’ll now see clearer explanations if you go offline while queuing or if your crossplay settings are incompatible, helping diagnose failed matchmaking attempts.KNOWN ISSUESThe second part of the Phantom Targets project could not be started for some players. We will be sending out compensation in a future update.There are multiple stability improvements targeting Xbox Series S crashes. Please report any persistent issues to help guide further fixes. We’re aware of issues with crashing on PC, related to Windows Update KB5121003. Please consult our workaround shared here while we work on a fix.Players on Epic may experience a sudden loss of keyboard input.While we look into this, we recommend disabling any Overlay you may have active. Additionally, you can try alt-tabbing out and back into the game.The throw animation may sometimes fail to play when attempting to detonate a Trigger ‘Nade immediately after throwing it.The weapon swap animation may appear broken if weapon swapping right after vaulting.Player animations may appear broken when interrupting a search of the Baron Husk.Shredders float to the ceiling in some rooms of the Hidden Bunker.Leapers can jump through the ARC Turbine.Shots taken while riding ARC may not register correctly.Some doors may allow player flashlights’ beams to pass through instead of blocking the emitted light.We are aware of some clipping issues with the Triumph, Reaver and Azimuth outfits.See you Topside,//Ossen


Auto-posted from the developer's official Steam announcement.

Store Update 1.44.0

Raiders!Store Update 1.44.0 is going live right now with the stunning Static Set. No restart needed!Gamescom is officially behind us, so Raz and I are settling back into our regular schedule. Meeting so many of you at the booth was honestly the highlight, thanks for coming by! See you Topside,//Ossen


Auto-posted from the developer's official Steam announcement.

Store Update 1.43.0

It’s Tuesday, Raiders!Store Update 1.43.0 is rolling out now, introducing the heavy duty Roamer Set! Make sure to restart your game to get the latest version.Phantom Targets Event - Earn the Anomalia OutfitShani’s investigation into the strange ARC behavior is ongoing…The Phantom Targets Event is live till September 06, get out there and hunt down those erratic Wasps for their strange glitched tech.Knowledge is key to survival, we need to find out what they’re doing, and fast. You’ll earn the Anomalia Outfit for your contribution to the research effort, alongside the Finger Guns Wave emote, Trashpile Bag, and Raider Tokens to get you appropriately dripped up for what’s on the horizon…Anti-Cheat & Linked AccountsAs we continue ramping up on our anti-cheat efforts, we are doubling down on linked accounts. If someone gets access to your account, either with your permission or not, and they're caught cheating, your account can be banned even though you weren't the one cheating. In order to make sure this does not happen, now is a good time to make sure your account is properly secured via your login provider (Steam, Sony, Xbox, Epic, etc.):Use a strong, unique passwordEnable two-factor authenticationNever share your login details with anyoneKeeping your account secure helps protect your progress and keeps the game fair for everyone. Thanks for helping us in our fight to keep ARC Raiders a great experience for all Raiders. Wasp Week Community HighlightsSubmissions for the special Waspy Community Highlights episode are still open! If you've caught a ride surfing a Wasp through the air, used a Snap Hook to pull one into the ground, or angered the swarm by spamming Snitch Scanners, send us your best videos!We'll pick the top 5 to feature in this Community Highlights episode, and win the Wasp Hunter DLC set! Send us your clips here: https://forms.gle/sZmpGBaPhbVAKYrX7 We're at Gamescom! - August 26 - 30The ARC Raiders team is heading Topside to Gamescom this week. We’re loading the shuttles with merch and coaxing Scrappy into his travel carrier as we write this. Swing by the booth to say hi and scavenge some freebies!See you at the booth or online!


Auto-posted from the developer's official Steam announcement.

The 5th Expedition

The fifth Expedition window is fast approaching, and with it come a few changes. Based on your feedback, in upcoming Expeditions you’ll be able to opt out of resetting your quest progress, the departure window will be extended by one week, and there won’t be the last call feature this time around. Additionally, we will be pausing Expeditions for a short while to dig deeper into the core systems and make them feel more rewarding and fun! TIMINGExpedition Window opens on September 8, 1pm CEST/11am UTC/4am PT, and closes September 29 10am CEST/8am UTC/1am PT.As with all previous Expeditions, completing your Caravan does not count as signing up for the Expedition, you still have to sign up during the window and this time around there is no ‘last call’ feature. Expeditions are a personal progression that players complete in order. The Caravan can be completed in between Expedition windows but finishing the Expedition can only be done during the scheduled Expedition window.HOW TO DO THE EXPEDITIONComplete the CaravanThe option to contribute to the Caravan starts as soon as you complete the previous Expedition and if this is your first Expedition, you can start contributing right away.Wait for the Expedition WindowThe next window opens on September 8, 1pm CEST/11am UTC/4am PT, and closes on September 29, 10am CEST/8am UTC/1am PT.Sign UpOnce the Expedition window opens, you need to sign up.Complete the ChallengeIn order to get the rewards, players will need to complete a challenge within the Expedition Window (more details below).Catch UpCatch up on missed skill points (max 5 per Expedition) for players on their second, third or fourth Expedition (more details below).DepartEveryone that signed up departs on September 29.No Last CallMake sure to sign up for departure during the window. WHAT’S NEWOpt-in Quest resetWe have seen your feedback about the quest line feeling repetitive after every Expedition. To address this, we want to give you the option not to reset your quests and keep your progress so you can continue from where you left off. Since the Hullcracker Blueprint can only be obtained through the quest line, we will give you other ways to get it.No Last CallMake sure to sign up during the departure window so you don’t miss out on the Expedition.The expedition window is extended from two to three weeks.REWARDSThe complete Zenith OutfitMystery Rewards+12 stash space, maxed out at 60Skill points:The bonus skill points from Expeditions cap at 15. Players can still catch-up on previously missed skill points and it’s still tied to stash value. Catch-up for skill points becomes available with your second Expedition and once you get all the maximum 15 skill points, the catch-up is no longer available.Consecutive buffs: The XP boost, Scrappy materials boost and repair value increase capped at three levels.TrialsThe season currently ongoing will end on September 22, and after that Trials will be on pause for two weeks until October 8. FUTURE EXPEDITIONSWe have been carefully reviewing your feedback on Expeditions, and while we've made ongoing improvements along the way, we've come to realize that some of the issues you've raised, like the tight departure windows, the reward structure, and accessibility for new players, need more than incremental fixes. They call for bigger changes.In order to address those concerns, we need to pause the Expeditions for a while. The fifth Expedition will be the last one until early 2027, when Expeditions will return with major improvements, tackling some of the biggest player pain points. So, if you’ve been on the fence about departing - now is the time! We will share more details on what those changes will look like in September.During the pause period, any of the consecutive buffs you have earned will persist so no progress is lost. If you have completed all five Expeditions, the Zenith Outfit will be fully unlocked. Also, since Caravans will be reset, any partially completed Caravans will be replaced with Ermal Vouchers of equal value which can be used to purchase Ermal offers together with ARC Parts and firearms trade, or sold for Coin. As always, keep the feedback coming. Let us know what you think, and we will continue to make improvements.The ARC Raiders Team


Auto-posted from the developer's official Steam announcement.

Live Update 1.42.0

Raiders! Update 1.42.0 is live right now and with it a number of fixes, a second part of the Phantom Targets event with the Anomalia Outfit, a new Player Project, improved map condition scheduling, and new Twitch drops. HIGHLIGHTSPhantom Targets Event & Phantom Targets Part 2 Raider ProjectThe Tick Hunter Set is now availableImproved Regional Map Condition ScheduleAn Update on Anti-Cheat and Fair PlayNew Twitch Drops (Car Freshener & Ceramic Vase)Rubber Duck Competition Winners Phantom Targets RevealedThanks to the assistance of many Raiders, Shani finally pinpointed the source of the phantom targets: erratic Wasps. These ARC units are exhibiting behavior she’s never seen before: emitting strange noises, flying in irregular patterns, and carrying unidentifiable tech. They’re all swarming towards one location. She needs further assistance to understand what’s waiting for them there.Improvements to Map Condition Scheduling We have been working to make sure that the way we schedule Map Conditions is aligned with your playing habits. To that end, we’re introducing Regional Map Condition Scheduling. Starting with 1.42.0, Map Conditions will have their schedule offset based on regions, instead of a single, global schedule. This means that the schedule will shift to fit specific regions' peak hours to better match your experience. This way, it’ll be less likely to miss out on a map condition regardless of where you are. Don’t hesitate to tell us how Regional Map Condition schedules are working by chatting with us on our Discord! We’re eager to see what everyone’s experience is like and make adjustments accordingly. Note: the Map Condition tracker on the website now reflects this change.Following up about Fair Play It’s time to look at what’s been going on in the realm of Fair Play since our last chat a few weeks back. Some new (and some recurring) topics have crossed our path since then, and we wanted to reassure you that keeping Topside safe against cheaters and exploits is a top priority for us, and will continue to be so.A Note on Third Party SoftwareWhen we see reports of third party software being used to gain an advantage of any kind, in-game or at account level, we investigate. The first and most important step is to verify the validity of the report and whether or not the software actually does what it claims to do. A lot of the time, claims are just that, and interacting with this kind of software carries a large amount of risk. Be aware that downloading unverified and unofficial software can put more than just your account at risk. Beyond getting banned and losing access to the game, your data and personal information could be exposed. Remember that your account is only as secure as its weakest link. In order to protect your account, your purchases and progression, we strongly recommend making sure 2FA or passkeys are enabled on all external accounts connected to your Embark ID. Oh, and never share your credentials with anyone. No matter how many ducks they offer.Recent Actions & Future PlansOver the past few weeks, we have been making several improvements alongside Anybrain and Denuvo Anti-Cheat. This has resulted in swift action being taken against a large number of accounts that were using recently popularized cheating software. There is also the matter of ensuring permanent sanctions for serial, blatant cheaters. We continue working on methods that make it more difficult for new accounts to be obtained and that discourage cheaters from returning. There have been compounding improvements in our ability to also detect accounts that participated in what we classify as “economy exploits”, which means we can more quickly sanction offenders. These types of sanctions have been ongoing. Additionally, we have several simultaneous initiatives that are meant to address teaming and general matchmaking abuse. We know how important having a consistently good experience is, and that in certain regions or at certain times, it’s easier to run into groups of players that try to force their way into lobbies and engage in griefing. We’ll share more when all of these are ready. And that’s, of course, not all. We’ll keep building up all of the initiatives we mentioned and we’ll do our best to make sure that your experiences across the Rust Belt are fun, thrilling, and most importantly fair. Congratulations to the Winners of the Rubber Duck Design Contest!Last Thursday, the 3 finalists of the Rubber Duck Design Contest were selected via popular vote on our Discord. We have since begun working on bringing the ducks into the game, and we will add them in a future update! Soon enough, you’ll be able to fill your Raider Den with ducks made by the super-talented gekko.rar, im_AshCheeks and nassguhl.Content and Bug FixesAudioRefined footstep and movement sounds indoors: removed scuff sounds, improved audibility at distance, and updated occlusion and concrete surface cues.Improved footstep audio when moving through foliage for clearer, more natural sound.Added unique footstep sounds when moving over plastic cloth and tarp surfaces.Added different audio for all Tier 3 magazine upgrades firing sounds. GameplayThe Snitch can now call in a Rocketeer. Additionally, it can also call in a Firefly and Hornet duo. Snitch Scanners should not be affected by this change.Fixed stomp attacks from the Queen and Matriarch sometimes hitting through walls or from much farther away than intended.The Photoelectric Cloak now works against Turbine lightning attacks and Matriarch missiles.Added spawn protection to the Surge Coil Trap to avoid affecting players as they spawn in.Added the ability to rebind Quick Wheel slots.The Dolabra, Hullcracker and Rascal now deal damage correctly in the Practice Range.MapFixed an issue where a zip line in Buried City couldn’t be interacted with by repositioning it to ensure it can be used.PerformanceImproved UI texture streaming cache for better memory efficiency and reliability.  StabilityFixed several crashes and made various improvements to stability.UIFixed project tiles incorrectly showing “Part X completed” on projects without parts.Corrected spelling errors and updated localized text across multiple languages.Polished matchmaking error messages for clarity.Completed project quests now correctly bring you to the associated project page when pressing the “Claim” shortcut button in the logbook.Added a Region label on the Map selection screen, which displays your current Matchmaking region. KNOWN ISSUESWe’re continuing to investigate reports of crashes on XBOX Series S. We apologize for the inconvenience and thank you for your reports. As soon as we know more, we’ll let you know. We’re aware of issues with crashing on PC, related to Windows Update KB5121003. Please consult our workaround shared here while we work on a fix.Players on Epic may experience a sudden loss of keyboard input.While we look into this, we recommend disabling any Overlay you may have active. Additionally, you can try alt-tabbing out and back into the game.The Projects tab has a sticky notification dot.The throw animation may sometimes fail to play when attempting to detonate a Trigger ‘Nade immediately after throwing it.The weapon swap animation may appear broken if weapon swapping right after vaulting.Player animations may appear broken when interrupting a search of the Baron Husk.Shredders float to the ceiling in some rooms of the Hidden Bunker.Leapers can jump through the ARC Turbine.When bringing items that give Merits with you into a Raid, the items will wrongfully display a Merits icon.Shots taken while riding ARC may not register correctly.Some doors may allow player flashlights’ beams to pass through instead of blocking the emitted light.We are aware of some clipping issues with the Triumph, Reaver and Azimuth outfits.Old Ermal offers may appear to be available in the 'Acquire and Craft' menu (visual only). See you Topside,//Ossen & Raz


Auto-posted from the developer's official Steam announcement.

Store Update 1.41.0

Raiders!Store Update 1.41.0 is going live right now and brings two new colour variants for the Vulpine outfit (green/camo and black). If you already own the outfit, you will get the colour variants automatically. No restart required. We’re also deploying a small hotfix for Steam players, aimed at fixing a variety of crashes and errors that occur when launching the game. Thank you for the reports around these issues.See you Topside,//Ossen


Auto-posted from the developer's official Steam announcement.

Store Update 1.40.0

Raiders!Store Update 1.40.0 is going live right now bringing two new colour variants (black and yellow) for the Volare outfit together with a brand new event - Phantom Targets. We have seen your reports about the Queen and Matriarch stomp damage going through walls and from too far away. A fix is in the works, and will update you as soon as it’s ready. We're also looking into the error codes some of you are hitting when launching the game on PC. Phantom Targets EventShani has noticed some discrepant surveillance data, but is yet to pin down the source. You know the drill, Raiders, get out there and investigate the strange readings. Fix up faulty Antennas to triangulate the signals, and take on the ARC with unconventional strategies in the first part of the new Phantom Targets Player Project. The second part of the Project is coming with the 1.42 Update on Aug 18, alongside the Phantom Targets Event. Embark Summer CelebrationShake off that Rust Belt dirt and step into The Arena of THE FINALS!We’ve seen how much love the Azimuth Outfit has received, with Raiders going full tactical Topside, and now you can wear your favorite gear in THE FINALS too! Continuing the Summer Celebration of Embark’s worlds, play three hours of ARC Raiders to earn the Azimuth outfit in THE FINALS. Wishlist the Tick Hunter SetThe Rust Belt raises its fair share of predators, but none as patient and focused as the Tick Hunter. Head over to Steam to wishlist the bundle, available on all storefronts from August 18. The bundle includes the following content:Outfit - Tick Hunter (Red, White, Green, Black)Backpack - Field TelephoneBackpack Charm - Tick TrophyFace Style - Spider Tattoo2400 Raider TokensSee you Topside,//OssenAnd the ARC Raiders Team


Auto-posted from the developer's official Steam announcement.

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